R-3D-2 FAQs


The number of images depends of your reconstruction and the quality of the images. The best option for a normal reconstruction and good images is 4; and for a reconstruccion a little more coarse you need 3 for a min. number of images. and for a reconstruccion with a lot of images and good details you need 5 for a min. number of images option.

  • 1. Open your aplicacion R-3D-2 and go to the editing menu.
  • 2. In a browser open r-3d-2.com and download this PDF template and Print it!.
  • 3. Select the calibrate option in your app to open your camera.
  • 4. With your template placed on a flat surface, tap the screen anywhere when the pattern has been found and take at least 25 images
  • 5. Your Camera is calibrated!

  • 1. Typing “chrome://flags/” or “about://flags/” in the Omnibox (address/search bar).
  • 2. Once there we move to find GPU Accelerated Compositing and click on "Enable " to activate it , like GPU Accelerated Canvas 2D.
  • 3. After you press the “Enable” button, you will be presented with a “Relaunch Now” button that will save your changes and restart Chrome with your changes in place.
  • 1. Typing “about:config” in the Omnibox (address/search bar) and accepts the warnin message.
  • 2. Using the filter box search webgl.force-enabled.
  • 3. Double click in the box for change the value to true.
  • 4. Restart Firefox.

What platforms does the OpenSceneGraph support?
Microsoft Windows (2000, XP, Vista), GNU/Linux and MacOS/X are currently the best supported ones. Your mileage may vary on Solaris, IRIX, ...
What renderers (OpenGL, DirectX, ...) does the OpenSceneGraph support?
OpenSceneGraph only supports rendering through OpenGL. In fact, a lot of the classes in the library are merely object-oriented versions of OpenGL concepts.